ReKill – battle royale with zombies

Play the multiplayer battle royale game ReKill for up to 15 players where you have to survive hordes of zombies in a PvPvE (Player vs Player vs Environment) arena.

The tech stack seems quite interesting: the game uses WebGL with its own engine based on Three.js (highly modified and rewritten), the client is TypeScript with WebGL, WebSockets, and WebWorkers, and the server C++, ENTT, Redis, MongoDB, and a bit of Node.js.

ReKill screenshot

Developer of the game, TheoTheDev, spent more than 6 months on improving the client and server performance, so the experience for the players could be as smooth as possible.

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